Monday, January 26, 2009

Strength In Numbers

With the release of the Player's Handbook II this coming March, I am extending the invitation to the group to create up to six additional characters that will effectively make up the Amethyst Hydra Adventuring Company. This will open up flexible options for the group to plan, strategize, and simply try out new and fun races/classes. There will be an opportunity in the storyline to make this a reality, so stay sharp and get those creative juices flowing. Your charter allows for up to ten members but the original four (excluding someones untimely demise) must remain as the leadership. Before each session, story/circumstances permitting, each player could choose from the so-called "adventuring pool" and select a character to play. Drop any questions or comments in the section below and stay tuned for more updates and story.

1 comment:

Mark said...

That's cool. It keeps the story going, but you get to learn more than one character.